NAVE
Networked Augmented Virtual Environment (NAVE) Group
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Research Projects

   On-going Projects:

  1. National Key R&D Program of China under Grant No.2018YFB2100601. 2019-2022. PI: Zhong Zhou 
  2. National Key R&D Program of China under Grant No.2018YFB2100603. 2019-2022. co PI: Wei Wu
  3. Natural Science Foundation of China under Grant No. 61872023. 2019-2021. PI: Zhong Zhou 
  4. Natural Science Foundation of China under Grant No. 61872024. 2019-2021. PI: Wei Wu 
  5. Natural Science Foundation of China under Grant No. 61572061. 2016-2019. PI: Zhong Zhou 

   On-going Projects with detailed name:

  1. National Key R&D Program of China under Grant No.2018YFB2100601. 2019-2022. "城市空间采集、建模与虚实融合动态仿真共性技术". PI: Zhong Zhou
  2. National Key R&D Program of China under Grant No.2018YFB2100603. 2019-2022. "城市日常管理数据汇聚融合与事件动态仿真". co PI: Wei Wu
  3. Natural Science Foundation of China under Grant No.61872023. 2019-2022. "基于图像语义理解的场景三维恢复". PI: Zhong Zhou
  4. Natural Science Foundation of China under Grant No.61872024. 2019-2022. "基于虚实场景融合的跨相机目标重识别与轨迹关联技术". PI: Wei Wu
  5. Natural Science Foundation of China under Grant No.61572061. 2016-2019. "面向跨相机跟踪的场景几何-语义联合理解与关联". PI: Zhong Zhou    

   Past Projects:

  1. Natural Science Foundation of China under Grant No.61472020. 2015-2018. "Research of Dynamic Flame Reconstruction with Multidimensional Physical Properties". PI: Wei Wu
  2. Natural Science Foundation of China under Grant No. 61502020. 2015-2018. "The Real-Time Delivery of Multi-User Panorama Videos". PI: Yuehua Wang
  3. National 863 Program of China under Grant No.2015AA016403. 2015-2017. "Mixed Reality based Dynamic Evolution". PI: Wei Wu
  4. Natural Science Foundation of China under Grant No.61170188. 2012-2015. "Real-Time Tele-Presence of Non-Rigid Deformation". PI: Zhong Zhou
  5. National 863 Program of China under Grant No.2012AA011803. 2012-2015. "Natural Phenomena Capturing, Simulation and Applications". PI: Zhong Zhou
  6. National 973 Program of China under Grant No.2009CB320805. 2009-2013. "Mixed Reality Engine and Systems". PI: Qinping Zhao, Zhong Zhou
  7. Natural Science Foundation of China under Grant No.61073070. 2011. "Real-Time 3D Reconstruction and Relevance Transmission in Multi-User Tele-Immersion". PI: Zhong Zhou
  8. China Next Gerneration Internet Application and Business Project (CNGI2008-123) . 2008-2010.  "NGI Virtual Reality Collaborative Research Environment". PI: Zhong Zhou
  9. Natural Science Foundation of China under Grant No.60603084. 2006-2009.  "Reliable Multicast Service and Algorithms for Large-Scale Distributed Interactive Simulation". PI: Zhong Zhou
  10. National 863 Program of China under Grant No.2006AA01Z331. 2006-2009. "Large-Scale Scalable Distributed Virtual Environment Run-Time Infrastructure". PI: Zhong Zhou
  11. National 973 Program of China under Grant No.2002CB312100. 2002-2006. "Distributed Virtual Environment". PI: Wei Wu
  12. China Next Gerneration Internet Project (CNGI-04-15-8A) . 2005-2006.  "High Quality Video Transmission and Shared Virtual Reality based on IPv6". PI: Wei Wu

Award 获奖

   研究项目或论文获奖
2018年,课题组论文获ACM VRST 2018 Forum8 Award
2018年,周忠,全国信标委计算机图形图像分委会“2017年度标准化工作先进个人”
2018年,课题组论文获北京航空航天大学优秀学术论文奖
2017年,“虚拟现实增强技术综述”入选《中国科学:信息科学》(中文版)热点论文
2015年,课题组论文获第十五届中国虚拟现实大会最佳论文奖
2014年,国家技术发明二等奖,可视素材内容驱动的虚拟场景生成技术及应用
2014年,周忠,中国教科网CERNET二十年突出贡献奖
2007年,中国国际工业博览会“创新奖”,虚拟现实支撑平台及其应用
2006年,国家科技进步二等奖,分布交互仿真应用程序开发与运行平台
2005年,北京市科学技术一等奖,分布交互仿真应用程序开发与运行平台
2003年,国家科技进步二等奖,分布式虚拟现实应用系统开发与支撑环境
2002年,中国高校科技进步一等奖,分布式虚拟战场集成环境DVENET
教学与学位论文获奖
2018年,李鸣晓,《基于深度学习的视频行为识别系统》,获北京航空航天大学优秀硕士论文奖,指导教师:周忠
2017年,周尧,《单目SLAM算法及其应用的研究与实现》,获北京航空航天大学优秀硕士论文奖,指导教师:周忠
2010年,北京航空航天大学教学成果一等奖,虚拟现实创新型人才培养机制研究
2013年,杜正南,《基于人体重建模型的骨骼动画生成技术研究与实现》,获北京航空航天大学优秀硕士论文奖,指导教师:周忠
2012年,刘鹂,《分布交互仿真中多对多组播的传输模型与可靠性技术研究》,获中国系统仿真学会优秀博士学位论文奖,指导教师:吴威
学生竞赛获奖
2018年,姜那、白思晨、孙晨新、徐越,获第五届中国研究生智慧城市技术与创新设计大赛智能技术挑战赛一等奖、三等奖
2018年,闫飞虎、夏恩勇、温佳伟、吕文官、余亦豪、柳晨辉,获国际虚拟现实技术及应用创新大赛高校组三等奖
2017年, 姜那、刘俊琦、孙晨新、徐越,获第四届中国研究生智慧城市技术与创新设计大赛二等奖
2017年, 谭冲、余亦豪、吕伟、孟明,获第四届中国研究生智慧城市技术与创新设计大赛二等奖
2016年, 姜那、刘灏、刘俊琦,获第三届全国研究生智慧城市技术与创意设计大赛智能技术挑战赛三等奖


Standards 参与标准制定

   

  1. 《信息技术 虚拟现实应用软件基本要求和测评方法》
  2. 《信息技术增强现实 第1部分:术语》

International Patents 国际专利

   

  1. Zhong Zhou, Jingdi You, Jin Yang, Yi Zhou, Wei Wu. Method for 3D scene structure modeling and camera registration from single image. US9942535B2. 2018-04-10 Application Granted. 
  2. Qinping Zhao, Zhong Zhou, Tao Yu, Chang Xin. Light field illuminating method, device and system. US20170134701A1. 2018-03-20 Application Granted.

Mixed Reality, IoT&Smart City

   Our team, together with collaborators from Goer Tech, Bigview Tech, CAS, etc., work on this field of Mixed Reality, IoT&Smart City. Our research topics includes, 

  • semantic image matching;
  • semantic SLAM;
  • 3D reconstruction from a single image;
  • Mixed Reality;
  • Mixed Reality 3D Earth, web 3D GIS;
  • VR/AR devices;
  • Distributed virtual environment.

Artificial Intelligence

   Our work in Artificial Intelligence includes a series of deep learning based image/VR technologies:

  • person re-identification, car re-identification; 
  • face recognition; 
  • semantic segmentation; 
  • multiple object tracking; 
  • large-scale camera network topology based on spatio-temporal connectivity; 
  • collaboration work in Baidu Apollo Scape dataset. 

Past: Natural Phenomena Simulation

   fliuds, flames, and lights. We have developed fliud-solid coupling, HDR camera, flame reconstruction, and light field devices. Please refer to the papers.

Past: Light Field Illumination

   How to generate a light field in the real world? Could it be an alternative means to the graphics-based rendering? That's what our research to find out. Please refer to the paper presented in IEEE VR 2015.

  • Light Field Projection for Lighting Reproduction 

    We propose a novel approach to generate 4D light field in the physical world for lighting reproduction. The light field is generated by projecting lighting images on a lens array. We capture light probe images as the data source of the light field projection, based on which the lighting reproduction is implemented. The reproduced illumination can produce realistic lighting result on real objects, avoiding the complex process of geometric and material modeling.  pdf     demo

Past: Augmented VE

   We have worked on video object segmentation and recognition, the real-time sharing of 3D/4D meshes, mixing the video objects with virtual environments, and some gadgets. Please refer to the papers.

Past Projects in history

   We have completed several projects and developed some software during the first 10 years of 21 century. BH RTI, from 2001-2010,  has more than four hundred user affliations in China. The last version of BH RTI is 2.4, and we don't have plans for future update. Since the web server of BH RTI is lost, sorry that we cannot provide support/services for it any more.

课题组研制了分布交互仿真开发与运行平台BH HLA/RTI,解决了仿真应用程序的快速开发支持和大规模、多盟员、跨路由仿真应用的有效运行等问题,在支撑规模和效率方面,比当时在国内销售的同类国际商业软件高1-2个数量级,在一些行业和部门代替了国外软件,取得了多项重要应用。从2005年开始,发布了Lite版本供有需求单位免费使用,有各类用户单位超过 400 家推动和影响了一批机构的仿真研发进程。2008 年原信产部通信模拟验证中心组织的测试中,通过了跨北京、上海、 武汉 3 个城市、1200 个节点的分布交互仿真测试。2009年出版《分布式虚拟环境》(科学出版社);2012 年澳大利亚国防科技委 在 SimTecT 2012 报告中将 BH RTI 列为国际上主要的八个 RTI 之一进行介绍。因人力和资源有限,从2011年开始,课题组已不再维护相关软件和服务,欢迎关注课题组最新研究工作。

页脚
 

Networked Augmented Virtual Environment (NAVE) research group

State Key Lab of Virtual Reality Technologies and Systems, Beihang Univ.

National Engineering Laboratory for Virtual Reality and Augmented Reality (NELVRAR)

P.O.Box 6863, Beihang Univ. 

Email: zz@buaa.edu.cn